![]() It can, no doubt, be a lifesaver in (laggy) close-combat situations. It’s got a passive, Blood Pools, that helps provide a small amount of healing. Perhaps the Blood Drinker relic would be more viable for a melee-type character like Torchlight III‘s Railmaster. ![]() Both of these greatly benefit from CC-heavy relics (Coldheart or Electrode) as opposed to a life drain/healing relic. It doesn’t help matters that I’ve been lagging all throughout, thus focusing my efforts on ranged classes like the Sharpshooter and Dusk Mage. On paper, the effects might sound useful, but they’d pale in comparison to what other relics are already able to do. Blood Drinker is the only relic I’ve yet to unlock and fully test in Torchlight III.
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